We move your server. You keep playing.

Coming from another host? Order a server here, open a migration ticket, and we copy your worlds, plugins, mods and configs over for free, usually the same day. Your players only notice the new address.

Free with any PenguHost server. No hidden "setup fee", no minimum term. The days you buy are the days you get.

Three steps, usually one day

1

Order your new server

Pick the game and a plan with at least as much RAM and disk as the old server uses. It is online in about a minute. Keep the old one running for now.

2

Open a "Migration" ticket

Tell us where the server lives today and how we can reach the files: SFTP details, a panel login you created for us, or a download link to a zip. We answer within hours and copy everything over.

3

Test, then switch

You join the new server and check that everything is there. Then you post the new address (or point your domain at it) and cancel the old host. Nothing is deleted on our side until you say so.

Everything that is a file

A game server is a folder. We copy the folder completely, including the parts people forget.

MinecraftWorlds (Overworld, Nether, End), plugins or mods with their configs, server.properties, whitelist, ops, bans and player data. Works on Paper, Purpur, Spigot, Fabric, Forge, NeoForge and Bedrock.
Rust, ARK, Valheim, Palworld, 7 Days to Die, SatisfactorySave games, map files, Oxide/Carbon plugins, INI and JSON configs, player profiles: whatever your game keeps on disk.
Discord bots and Node/Python appsCode, dependencies file, environment variables: we set them up so the bot starts the same way it did before.
Schedules and settingsRestart timers, backup schedules, startup flags. Tell us what the old host did automatically and we set it up again.

What we need from you

  • A way to the files: SFTP host, port, user and password from the old panel, or a zip you uploaded somewhere we can download it (Google Drive, Dropbox, the old host's backup link)
  • Which game, which version and which software (e.g. Paper 1.21.1, Forge 47.x, Rust with Oxide)
  • Roughly how big the server folder is, so we pick the right disk size
  • A time window when the old server can be stopped for the final copy, so nobody loses progress

Honest limits

  • We cannot copy what we cannot reach: if the old host only offers a web file manager without download, you export the zip yourself (we tell you how)
  • Premium plugins stay licensed to you. We move the jars you own, nothing else
  • Very large servers (100 GB+) take longer than a day; we say so upfront
Prefer doing it yourself? Ask Kowalski.

Our panel assistant can download a zip from a link straight onto your server and unpack it. No SFTP client needed. Open the server in the panel, click the Kowalski bubble and paste the download link. Worlds and plugins land where they belong; if something does not start, Kowalski reads the log and tells you why.