Allocation: an IP-and-port pair assigned to your server. The first one is your primary address; extra allocations are additional ports (for plugins, voice, query).
Auto-renew: the dashboard setting that extends your server from your balance before it expires. Off by default for one-time purchases.
Backup: a compressed snapshot of your server's files stored outside the container. Slots are per plan; locked backups are never rotated automatically.
Bedrock: Minecraft's phone/console/Windows-10 edition. Not compatible with Java servers without Geyser.
Balance / credit: money on your PenguHost account, used for purchases, renewals and upgrades. Invite rewards and support-link income land here.
Chunk: a 16×16 block column of a Minecraft world. Loaded chunks are what cost RAM and CPU.
Console: the panel tab showing the server's output, with a command line at the bottom.
Container: the isolated environment your server runs in (Docker). It has the RAM and CPU limits you bought.
CPU share: how many cores your container may use at once. 100 % = one core, 200 % = two.
Crash report: the file Minecraft writes when the server dies, in crash-reports/. Kowalski reads them.
Days: our billing unit. A server is bought for 30, 90 or 365 days and expires on a date, not at month end.
DDoS (distributed denial of service): flooding a server with traffic so real players cannot reach it. Filtered at our network entry point.
Egg: Pterodactyl's recipe for a game (install script, start command, variables).
EULA: Mojang's end-user licence agreement; a Minecraft server does not start until eula.txt says eula=true.
Fabric: a lightweight Minecraft mod loader. Fast, popular for performance mods and modern packs.
Forge: the classic Minecraft mod loader, most common for 1.12-1.20 packs.
Geyser: a proxy that lets Bedrock players join Java servers.
Java version: the runtime a Minecraft server needs (8 for old versions, 17 for 1.17-1.20.4, 21 for 1.20.5 and newer). Selected under Startup → Docker image.
JVM flags: options passed to Java at startup (memory, garbage collector). The startup command handles memory for you.
Kill: stop the server immediately without saving. Only when a normal stop hangs.
Kowalski: our assistant in the panel. Can read console, logs and files, explain errors and suggest fixes.
LuckPerms: the standard permissions plugin for Minecraft.
Modpack: a curated set of mods with configs, installed together. Our installer takes Modrinth packs.
Modrinth: a mod, plugin and modpack platform with an open API; the source for our installer.
NeoForge: a fork of Forge used by most 1.20.2+ modpacks.
Node: a physical machine running Wings and many customer containers. Ours is node1.penguhost.com.
Oxide / uMod: the plugin framework for Rust servers.
Paper: the most-used Minecraft server software; runs Bukkit/Spigot plugins with better performance than either.
Port: the number after the colon in node1.penguhost.com:4207. It tells the node which server you mean.
Prorated: charged for the days that remain, not the full period. All upgrades and downgrades are prorated.
Query port: a second port some games use so server lists can ask for player count and name (Rust, ARK, Source games).
RAM: memory. Dedicated per server; the main factor in plan price.
RCON: remote console; a protocol to send commands to a running server from outside (Rust and Minecraft support it).
Schedule: the panel's cron-like tool to run a command, restart, or back up at set times.
Seed: the number that generates a Minecraft world. Same seed, same world.
SFTP: file transfer over SSH; how you connect FileZilla or WinSCP to your server (host node1.penguhost.com, port 4001, your panel login).
Spigot: Minecraft server software; Paper is its faster successor. Plugins are compatible.
SRV record: a DNS record that lets Minecraft Java players use a domain without typing the port.
Startup variables: the fields under the Startup tab (version, memory, server name, passwords ...), defined by the egg.
Subuser: another panel account with selected rights on your server.
Support link: a public page per server where players can chip in for hosting costs; the money lands on the owner's balance.
TPS: ticks per second; a healthy Minecraft server runs at 20. Below 15 the game visibly slows.
Vanilla: the unmodified game server as published by the developer.
Velocity: a Minecraft proxy that connects several servers into one network.
Whitelist: a list of players who may join; everyone else is refused.
Wings: Pterodactyl's daemon on each node; it starts containers, streams the console and handles backups.
Wipe: deleting the world (Rust, ARK, 7 Days) to start fresh; Rust servers wipe on a schedule.
World: the folder holding your game's map and player data; the thing to back up.