- Java vs Bedrock on PenguHostWhich edition your players have, what each server type can do, and how to serve both at once.
- Change the Minecraft versionUpdate to a new release or go back to an older one on Paper, Fabric, Forge and NeoForge, without losing the world.
- server.properties explainedEvery line that matters in server.properties, what it does, and the values most servers should use.
- EULA, whitelist and OP rightsAccepting the EULA, keeping strangers out with the whitelist, and giving trusted players operator rights without giving them everything.
- RAM allocation and start flagsHow much of your RAM the server actually uses, why "more Xmx" can hurt, and the Aikar flags explained.
- Crossplay with Geyser and FloodgateLet phone and console players join your Java server: step by step, including the extra port and the console trick.
- Upload your own worldFrom your singleplayer save or an old server to PenguHost: the folder names that must match and the mistakes that leave you with a fresh world.
- Server icon, MOTD and looking good in the server listThe 64×64 icon, colours and line breaks in the MOTD, and what the server list shows about you.
- Player limit and view distance: the two numbers that decide your lagWhy view distance is the biggest performance dial, what simulation distance changes, and sensible values per RAM size.