Extra ports for Dynmap, voice chat, query and more

When you need another port, how to add one, and how to tell the plugin or mod to use it.

1 min readUpdated 2026-09-14Diese Anleitung auf Deutsch lesen →

Your server has one primary port. Anything else that listens on the network needs its own:

  • Geyser (Bedrock crossplay): UDP
  • Simple Voice Chat, Plasmo Voice: UDP
  • Dynmap, BlueMap, Squaremap: web map, TCP
  • Query (enable-query in server.properties) or RCON: TCP
  • A second game or a bot's web dashboard on the same server

Add a port

Dashboard → My Servers → Modify → raise the ports slider by one → confirm (a few cents per port). The new port appears in the panel's Network tab within a minute. Ports are both TCP and UDP.

Tell the software

Edit the plugin/mod config and put the new port number in: Geyser's config.yml, Simple Voice Chat's voicechat-server.properties (port=), Dynmap's configuration.txt (webserver-port). Restart. Players use node1.penguhost.com:<that port> (voice chat picks it up automatically when it matches the game port; otherwise set it in the mod).

Bind address

Some tools default to binding 127.0.0.1 or a specific interface. Use 0.0.0.0 so the tool listens on all interfaces inside the container.